using System;
using System.Text;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Toon.Models.Characters;

namespace Toon.Models.Tests.Characters
{
	
	public partial class SkillTests
	{


        
        
		[TestMethod]
        public void SkillTests_Property_SkillPoints_SelfAssign ()
		{
			var objectUnderTest = CreateObject();
			
			System.Int32 defaultValue;
            try
            {
                defaultValue = objectUnderTest.SkillPoints;
            }
            catch (Exception ex)
            {
                Assert.Inconclusive("Could not complete test. Error reading property." + Environment.NewLine + ex.ToString());
                return;
            }
            
			objectUnderTest.SkillPoints = defaultValue;
			Assert.AreEqual(defaultValue, objectUnderTest.SkillPoints);;

		}    
        
        
        
		[TestMethod]
        public void SkillTests_Property_PlotPoints_SelfAssign ()
		{
			var objectUnderTest = CreateObject();
			
			System.Int32 defaultValue;
            try
            {
                defaultValue = objectUnderTest.PlotPoints;
            }
            catch (Exception ex)
            {
                Assert.Inconclusive("Could not complete test. Error reading property." + Environment.NewLine + ex.ToString());
                return;
            }
            
			objectUnderTest.PlotPoints = defaultValue;
			Assert.AreEqual(defaultValue, objectUnderTest.PlotPoints);;

		}    
        
	}
}

